AI Insights · Timothy · July 2022
Performance of Top 5 Sandbox Games in Latin America Q2 2022
In Q2 2022, the top sandbox games on a unified platform in Latin America displayed varied performance trends, with some apps showing strong growth in downloads and active users.
In the second quarter of 2022, the top five sandbox games on a unified platform in Latin America demonstrated diverse performance trends. Here’s a closer look at the weekly downloads, revenue, and active user metrics for these popular apps, based on data from Sensor Tower.
Roblox from Roblox Corporation saw significant fluctuations in weekly revenue, peaking at approximately $656K in mid-April. Downloads for the app showed a consistent increase towards the end of the quarter, reaching around 875K in the last week of June. Active users also exhibited a positive trend, rising from 29.6M at the end of March to over 32.2M by the end of June.
Minecraft by Mojang maintained steady weekly revenue throughout the quarter, with a peak of about $167K in early May. Downloads were relatively stable, peaking at approximately 276K in mid-May. Active users showed a notable increase, particularly in early May, reaching 3.9M before stabilizing around 3.5M towards the end of June.
Terraria from 505 Games experienced modest weekly revenue, with a peak of $8.5K in early May. Downloads spiked to around 4K in late April and then fluctuated before settling around 2.7K in the last week of June. Active users saw a gradual increase from 15.7K at the end of March to 18.8K by the end of June.
Blockman GO (Mới) - Adventures by GARENA GAMES PRIVATE LIMITED showed a varied performance. Weekly revenue peaked at approximately $8.3K in early April, while downloads saw a significant drop from 228K at the end of March to around 119K by the end of June. Active users also showed a decreasing trend, falling from 1.1M at the end of March to about 899K by the end of June.
Crafty Lands from Afterverse Games displayed steady weekly revenue, peaking at around $1.9K at the end of March. Downloads were stable with a peak of approximately 66K in mid-April. Active users showed a slight decline from 426K at the end of March to around 380K by the end of June.
For more detailed insights into these trends, visit Sensor Tower.